Hi! My name is Liam Gibbons, and I'm a game maker and writer from Melbourne, Australia.

My background is in game design, and I'm comfortable as both a 2D and 3D artist, and Javascript programmer, but I am primarily interested in shortform, navigable, 3D virtual environments.

My production specialty lies in level design, environment design, and virtual architecture.

As well as making games, I also like writing about them. I've been published by multiple outlets, including Unwinnable, Kill Screen, and Overland.